Finally, each player carries grenades the effects of grenades vary, depending on the player's class. Additionally, each class gets a melee weapon (all classes but the Medic, Spy and Engineer wield a crowbar, a homage to Valve's game Half-Life). Each class comes equipped with at least one weapon unique to that class, and often a secondary weapon which may be common across multiple classes (typically a shotgun or nailgun).
In Team Fortress Classic, the player can choose to play as one of nine classes: the Scout, Sniper, Soldier, Demoman, Medic, Heavy Weapons Guy, Pyro, Spy, or Engineer. In Team Fortress Classic, a server can hold up to 32 players simultaneously, and matches can be played in a number of game modes, each featuring different objectives. The class-system also encourages players to vary their selection of classes and utilize certain classes in conjunction with one another to gain the advantage. This differentiation between classes makes for rock-paper-scissors-esque gameplay that requires teammates to work together in order to effectively achieve the objective. Each character class has a set of weapons and abilities unique to that specific class. Matches in Team Fortress Classic feature two teams, one red and one blue, and nine playable character classes. In the capture the flag map ' 2fort', short for '2 Fortresses', a group of blue players attack the red base.